(I’d like this emulation to be as close to the real game interaction as possible). As alternative, I might use a (virtual) control surface to emulate game parameter values. I want to drive game-parameter values in FMOD Studio. Usually, either the game is driving the parameter values, or you are auditioning the event in the tool (hence, using the control surface to emulate game parameter values). I am a little confused by your example though, in that it sounds like you are trying to modify parameters in the game’s runtime, but from an external device. I am using the exact same FMOD Studio project (I build the banks and dropped them in the app). Step 3 fails - I receive a message that the studio cannot connect. To test, try tweaking the mixer master bus volume – the game runtime should match what you set in the tool.Enter the IP address of your iOS device and hit OK.If you are on Mac OS X please check the OSCulator files on this page. MIDI As most audio/visual software does not support OSC directly (yet), in order to use TouchOSC with these applications the incoming OSC messages need to be translated into MIDI messages. ![]()
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